Milestones

Early access beta version:

Pathfinding / AI System 40%
Minimap 90%
Upgrade System 100%
Tree, Mushroom, Forest System 95%
UI / UX / Units Healthbar 80%
Destructible world / Weather / Environment 85%
Waves / Hardcore 70%
Sound Coverage 50%
Units and Weather Indicator 45%
Primary Skills
Secondary Skills
Forestsoul Skills
Chicken Skills

Coming Soon:

Dungeon (bestiary, upgrade information) 40%
Session Weapons 35%
Random Generated Portals 50%
Raiting System 80%

What was in Alpha version and not anymore in Beta (comes later with content patch or final release):

Garrison 90%
PvP: Enemy Forest Attack 70%
Goblin Dreams 30%
Tasks / Daily. 20%

Final Release:

History / Campaign involves PvP, Main Forest, Goblin Dreams and many other aspect of the game. 20%
Character Indicator 20%